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Fayn
Gridou
Hakim Masaamba
Ben [ODH]
Boris
Uvatha
Dar [GC]
Redsonia
Keldar [ODH]
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Nikolai
Telrick
Hans
Saemon
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22 participants
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AuteurMessage
Richard Poutral [GC]

Richard Poutral [GC]


Nombre de messages : 10
Age : 36
Localisation : Toulouse
Date d'inscription : 19/08/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptySam 16 Juin 2007, 08:08

Mais non, tous les skills ne sont pas si uber. L'espèce de hache cyclone, le moine lancier, le rodeur kurzick, sont encore plus ou moins équilibrés, triple tir et cri de douleur aussi, même s'il reste du boulot.
Apparament, ces changements sont "à l'essai", mais bon nombre de joueurs PVE kikitoudur mon perso il te pwn 500mobs/minutes vont trouver ça très bien... A voir, sans doute la Mise à jour qui fera arreter Guild Wars à pas mal de monde.

R.Poutral, qui n'est pas mort et n'aime pas être un roxor parcequ'il a farmé sans vergogne.
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http://spqr.jexiste.fr/phpbb/
Crystal

Crystal


Nombre de messages : 288
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyMer 20 Juin 2007, 06:57

Mises à jour ! - Page 4 Screenwo2
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Crystal

Crystal


Nombre de messages : 288
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptySam 23 Juin 2007, 07:44

Citation :
Update - Friday June 22

Alliance Battles

To encourage active players in Alliance Battles, we have adjusted the faction rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:

During the battle, players will now earn 1 faction point and 10 Balthazar faction per kill.
After the battle, players will now earn 1 faction point for each point scored by their team. Players on the winning team will be awarded a further bonus of 1,000 faction points.

Competitive Missions

To encourage active players in Competitive Missions, we have adjusted faction rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:

Jade Quarry
After the mission, players will now earn 20 faction points for each jade slab collected by their team. Players on the winning team will be awarded a further bonus of 750 faction points.

Fort Aspenwood

After the mission, players will now receive the following rewards:

Kurzick players will receive a faction point reward of two times the final completion percentage of the Vengeance of the Gods.
Luxon players will receive 40 faction points for each unique gate destroyed during the mission.
Players on the winning team will be awarded a further bonus of 600 faction points.

Auto Targeting

Added the ability to toggle Auto Targeting. To enable and disable this feature, players can use the "Auto-target foes when there's no chosen target" checkbox in the General Options panel (F11).
Auto Targeting will no longer select an item that is reserved for another player.

Miscellaneous
Made preparations for the Monthly Automated Tournament Playoff Event.
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Hakim Masaamba

Hakim Masaamba


Nombre de messages : 288
Date d'inscription : 14/08/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 10 Aoû 2007, 14:05

Mise à jour pour la Faveur des Dieux : perso je suis sceptique quant à la fréquence d'accès...

http://fr.guildwars.com/events/in_game_events/fog/
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Boris




Nombre de messages : 109
Date d'inscription : 07/07/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 10 Aoû 2007, 17:39

ça a pas l'air top leur truc :/

L'avenir nous dira si nos soupçons étaient fondés
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Crystal

Crystal


Nombre de messages : 288
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 10 Aoû 2007, 18:19

La fréquence d'accès à l'air d'être raisonable pour ce que j'ai pu en voir aujourd'hui, c'est plus 100% du temps comme on l'avait pour l'Europe en journée, mais c'est honnête et ça permet à tout le monde de jouer. on verra ce que ça donnera dans l'avenir.

Après je suis d'accord, leur système est peut-être pas le meilleur, mais c'est clairement mieux que l'ancien (enfin, ce que c'était devenu, à une époque l'ancien système était excellent).
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Ipes

Ipes


Nombre de messages : 29
Age : 41
Localisation : Arlon (Belgique)
Date d'inscription : 11/07/2007

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 10 Aoû 2007, 19:19

Je préférais 100 fois mieux l'ancien mais bon ça change ...
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http://dwapepes.parano.be/
Hakim Masaamba

Hakim Masaamba


Nombre de messages : 288
Date d'inscription : 14/08/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 17 Aoû 2007, 07:18

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Crystal

Crystal


Nombre de messages : 288
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyMer 26 Sep 2007, 19:15

Gaile talk September 23, 2007

Citation :
Hard Mode in 1-2 months
Minor changes to HoM possible
Anti-Leaver system & Gladiator changes coming soon
More chances to get mini pets (magazines?)
Skill balances after the AT finals
Variety of UI skins possible in GW2
"Concerns about making mini pets account based"
GW servers not closing when GW2 comes out
Silver Eagle armor in HoM...no news about that ATM
Awards for "books" should not be too high, no talk about a change
All skills in GW2 will be different, Professions might be too
All developers are working on GW2, so another expansion is unlikely
Events and "special things" will continue for GW
Merchandise (T-shirts) soon
GW2 beta in second half of 2008

Source : http://guildwars.incgamers.com/forums/showthread.php?t=465100
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Telrick
Chinese Monk Farmer



Nombre de messages : 348
Age : 39
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyMer 26 Sep 2007, 19:28

Un à deux mois le mode difficile... ben dis donc... j'aurais espéré plus tôt... gnmgnm... bon ben tant pis, hein, on va bien s'occuper d'ici là ; de toute façon, que faire d'autre ? Ceci dit, y a un Mallyx qui demande qu'à se faire bourrer...
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Krum

Krum


Nombre de messages : 409
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyJeu 27 Sep 2007, 01:11

La béta dans moins d'un an... va arriver vite en fait gw2


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Woot Smile
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Crystal

Crystal


Nombre de messages : 288
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyJeu 27 Sep 2007, 02:02

T'as oublié un Suspect
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Narom
Admin
Narom


Nombre de messages : 171
Date d'inscription : 04/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyJeu 27 Sep 2007, 09:41

C'est long un an Sleep

Bon ben je la mets sur l'oreille... pardon l'épaule.

Mises à jour ! - Page 4 Tonton-grosse-bite_1_

elephant
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Krum

Krum


Nombre de messages : 409
Date d'inscription : 03/06/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyJeu 27 Sep 2007, 11:42

Mises à jour ! - Page 4 555549221_small ?
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Hakim Masaamba

Hakim Masaamba


Nombre de messages : 288
Date d'inscription : 14/08/2006

Mises à jour ! - Page 4 Empty
MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 28 Sep 2007, 12:50

Source : http://gw.gamewikis.org/wiki/Game_updates

Update - Thursday, September 27, 2007
[edit] Imperial Herald

* An Imperial Herald may now be found in the Great Temple of Balthazar. Players may consult the herald for details about the Guild Wars Bonus Mission Pack Promotion, which is active through Noon PST (-8 GMT) on October 31, 2007.
* The Imperial Herald will periodically have new topics and announcements to share.

[edit] Ebon Vanguard Special Ops

Several new encounters are available from Captain Langmar.

* Players who have rescued Captain Langmar from the Charr Flame Legion can find her in Grothmar Wardowns, just outside of Longeye's Ledge.
* Captain Langmar can provide a Charr Battle Plan Decoder for use with encrypted Charr battle plans.
* Successfully decrypted plans can then be brought back to Captain Langmar in order to launch a Special Ops encounter.

[edit] Anti-Griefing Measures

To help counteract undesirable PvP behavior, a Dishonorable Combatant system has been added to the game and a series of Arena time limit changes have been put into effect. In addition to these measures, we will be evaluating a new Report Command feature from September 28th to the 30th, after which it will be disabled pending further testing.
[edit] Report Command

Players can now use the /report command to report other players for inappropriate or anti-social behavior.

* Targeting a player and typing /report or /report followed by a player's name will open a new report dialog panel. From this panel, you can report a chosen player for leeching, botting, spamming, using abusive language, or having an inappropriate character name. Reports will then be relayed and reviewed by the Guild Wars Support team.
* You can report a player for leeching if you’re in the same Random Arena, Alliance Battle, or Competitive Mission as that player. If at least half your team reports the same player for leeching, that player will be stripped of XP and faction rewards for the battle. See the "Dishonorable Combatant System" section below for more details. Note that you can only report members of your own party or team for leeching.
* Reports of botting, spamming, abusive language, and inappropriate character names will be relayed to and reviewed by the Guild Wars Support team. Note that reporting a single player multiple times for the same offense will not expedite or influence support team attention.
* A single account cannot use the /report command more than 50 times in a 24-hour period.

[edit] Dishonorable Combatant System

To discourage experience and faction leeching, intentional stalling of arena matches, and leaving matches in Random Arena, Alliance Battles, the Jade Quarry, and Fort Aspenwood before they are complete, a Dishonorable Combatant penalty system has been put into effect.
[edit] Dishonor

Dishonor points affect game types that have randomly formed teams such as Random Arenas, Alliance Battles, and Competitive Missions.

* An account may be given dishonor points for leaving a PvP match prematurely, for leeching experience or faction, or for falsely reporting teammates for leeching.
* Players who leave a PvP match prematurely will receive 5 dishonor points.
* If a player is reported for leeching, that player will receive 2 dishonor points for each report against him. Players who report a team member for leeching without a third of their team also reporting that player will also receive 2 dishonor points.
* Any account that has accumulated 10 or more dishonor points is given the Dishonorable status, which is displayed as a buff icon on screen. While affected by this status, no characters present on that account may enter any PvP missions.
* The Dishonorable status remains in effect for 1 minute for each accumulated dishonor point. This status cannot be removed by logging out or changing characters.
* When the duration of the Dishonorable status has expired, characters on that account may once again join PvP missions.
* Dishonor points will remain on the player's account for a total of 60 minutes. If further dishonor points are acquired during this period, that account is once again given the Dishonorable status, though for a longer period of time.
* To clear dishonor points from an account, a player must go 60 minutes without accumulating any new dishonor points.

[edit] Arena Time Limit Changes

To discourage players from deliberately trying to prolong Team Arena and Random Arena matches unnecessarily, the following changes are now in effect:

* Standard Annihilation matches now have a time limit of 8 minutes.
* Priest Annihilation matches now have a time limit of 12 minutes.
* When a match’s designated time limit expires, the team with the highest total morale will be declared the winner. In Priest Annihilation maps, if both teams have equal morale but only one team has a live Priest, the team with the Priest will be declared the winner. If neither of these tie-breakers applies, both teams will lose the match.

[edit] Revised Gladiator Title

With the introduction of the Dishonorable Combatant system, we’ve made some changes to the Gladiator title track that will make it more reasonable for average players to attain the track's titles. In the new system, we have multiplied the number of Gladiator points required for each title rank by four, and Gladiator points will now be earned in the following increments:

* Players will now receive 1 Gladiator point for every 5 wins in an arena.
* Each additional 5 wins after the initial point is earned will give players an added bonus Gladiator point. Thus, players also earn 2 Gladiator points for their 10th consecutive win, 3 Gladiator points for their 15th consecutive win, and 4 Gladiator points for their 20th consecutive win.

* The Gladiator point bonus is capped at a maximum of 4 bonus points. This means that players who continue to be victorious after 20 consecutive wins will continue to earn 4 Gladiator points each time they win 5 additional matches.

To compensate for the adjusted difficulty of the Gladiator title, players' current Gladiator points and Gladiator title ranks will be adjusted.

* All current Gladiator point totals will be multiplied by 6. Thus, if a player had rank 5 of the Gladiator title with 350 Gladiator points, that player will now be rank 6 with 2,100 Gladiator points.

The adjusted Gladiator title ranks are as follows:
Title rank Points needed Title name
1 100 Gladiator
2 200 Fierce Gladiator
3 400 Mighty Gladiator
4 672 Deadly Gladiator
5 1120 Terrifying Gladiator
6 1864 Conquering Gladiator
7 3100 Subjugating Gladiator
8 5184 Vanquishing Gladiator
9 8640 King's Gladiator
10 14400 Emperor's Gladiator
11 24000 Balthazar's Gladiator
12 40000 Legendary Gladiator
[edit] Bug Fixes

* Fixed a bug that caused the griffon in the Eye of the North quest "Cold as Ice" to become unresponsive at times.
* Fixed a bug in the Eye of the North quest "Plan A" that prevented anyone but the player who turned in the plans from completing the quest.
* Fixed a bug that occasionally caused wurms to lurk and not resurface.
* Fixed a bug that prevented rainbow phoenix pets from evolving into dire pets.
* Fixed a bug in the Eye of the North quest "Crystal Method" that prevented players from obtaining additional Eldritch Crystals from the Eldritch Ettin once they had defeated him the first time.
* Fixed a bug that caused some players to enter a district with the wrong language when entering an outpost from an explorable area.
* Fixed a bug in the Eye of the North primary quest "The Elusive Golemancer" that occasionally caused the first worker golem to stop following the players.
* Fixed a bug in the Eye of the North primary quest "Blood Washes Blood" that occasionally caused Egil Fireteller to stop following the players.
* Fixed a bug that removed the first PvE-only skill from a player's Skill Bar when any other PvE-only skills on the bar were rearranged.
* Fixed bugs in the Alliance Battle maps "The Ancestral Lands" and "Kaanai Canyon" that allowed defenders to close broken gates.
* Fixed a bug in Guild Wars Nightfall that allowed party members who did not meet the requirements to be turned into wurms.
* Fixed a bug that prevented new Eye of the North players from reaching Boreal Station if they logged out during the introduction cinematic.
* Fixed a bug in the Eye of the North primary quest "A Gate Too Far" that prevented Norn guards from resurrecting.
* Fixed a bug in the Underworld that incorrectly awarded completion for the quest "The Terrorweb Queen" if the player had previously completed the quest "The Demon Assassin". This error prevented players from being awarded the Underworld Hall of Monuments trophy.

[edit] Miscellaneous

* High Priest Alkar will now offer and reward the Eye of the North quests "Destructive Research" and "The Destroyer Challenge" in both the Battledepths and the Central Transfer Chamber.
* Fixed the bow type of the Stygian Recurve Bow so that it matches its name.
* Starting on Tuesday, October 7, players in the UK and Germany will be able to purchase character slots and the Guild Wars: 1 Million Edition Upgrade from the Guild Wars In-Game Store using telephony interactive voice response (IVR) billing. Players in the UK will be able to purchase the Guild Wars: 1 Million Edition Upgrade from the Guild Wars In-Game Store using premium-rate short messages (SMS).
* Elixir of Valor now grants a 10% morale boost to the entire party.
* Players who attain rank 8 in the Eye of the North Allegiance title tracks may now receive a veteran buff when they speak to a bounty NPC. These buffs do not give reputation points, but instead award an allegiance bonus every 25 kills.
* Players will now receive notification when they have successfully completed the requirements for the "time attack" or "boss bounty" hunt challenges.
* Updated the scaling of the User Interface so that it more appropriately fits resolutions below 800x600.
* Two new masters have been added to the Isle of the Nameless: the Master of Damage and the Master of Interrupts.
* The green exclamation point over Olaf Olafson has been changed to a repeatable primary quest icon for the "A Gate Too Far" quest.
* Players are now rewarded with Dwarven reputation points for completing the repeatable Eye of the North quest "Kilroy's Punchout Tournament" from Gunnar's Hold.
* Adjusted gates on the first and second levels of the Heart of the Shiverpeaks dungeon to prevent an exploit.
* Made changes to the Fissure of Woe quests "Defend the Temple of War", "The Wailing Lord". "The Eternal Forgemaster", and "The Hunt" to prevent errors from occurring when the party completes the quests prior to accepting them.


[edit] GuildWiki Notes

* Fronis Irontoe's Lair and Secret Lair of the Snowmen now add 10 points each to the Master of the North Title Track.
* Fixed a problem with asura paragon armor. where a area wouldn't dye is now dye able
* BUG: Polish description of Gladiator Title is wrong (it still says "1 point for 10 wins")
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Telrick
Chinese Monk Farmer



Nombre de messages : 348
Age : 39
Date d'inscription : 03/06/2006

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MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 28 Sep 2007, 13:20

Ptit résumé pour les paresseux :

_Un pnj au temple de baltha qui fait des annonces
_Le capitaine Langmar (chez les charrs) donne un decrypteur de plans codés charr, qui permet de faire des mini missions (qui donneront des points de maitre du nord).

_Une nouvelle fonctionnalité : le "dishonorable combattant" : pour punir les emmerdeurs, leechers, etc etc. Quand un mec nous fait chier en pvp, on peut utiliser la commande /report. Plus on reçoit de rapports négatifs, et plus on leave, plus on gagne de points négatifs. Quand on en a 10 ou plus, le compte est privé de pvp pendant autant de minutes que de mauvais points, et on a une aura visible par les autres joueurs.

_Y a une limite de temps aux matchs d'arene.
_On gagne les points de Glad différemment : apres 5 victoires, 1 point, 10 victoires, 2 points, 15 : 3 points, et 20, 25, 30... 4 points. L'echelle du titre a été modifiée pour mieux coller au nouveau systeme.

_plein de corrections de bugs
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Boris




Nombre de messages : 109
Date d'inscription : 07/07/2006

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MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 28 Sep 2007, 15:27

Merci Telrick Very Happy
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Narom
Admin
Narom


Nombre de messages : 171
Date d'inscription : 04/06/2006

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MessageSujet: Re: Mises à jour !   Mises à jour ! - Page 4 EmptyVen 28 Sep 2007, 16:05

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